|Photo by Fernando Colode Rivera|
Concept and Game Design: Lara Sánchez Coterón and Nacho Pintos
Programming: Rubén García MorenoMusic and Sound Effects: Felipe Hickmann
In a world of shades, do you dare to open your eyes? Tiny creatures are trying to exhort you with right and wrong advices. Will you follow their hints, or listen to your inner voice? THEY ARE is a party audio-game of intuition and reflexes about yielding or not to temptations, for 5 to 12 players.
Through audio landscapes and spoken-voice characters the game provides enough sources to the player to create some enigmatically beautiful imagery and enjoy an arcane experience. The action is driven by audio cues that come up from the mobile to each player’s headphones, but the game actually happens in the physical space out of the devices, and mainly in the players’ minds.
Although each player plays against everyone else, every decision the player takes could affect himself positively or negatively in the long term, because in THEY ARE fate is reversible.
Music and Sound Design